| December 2008 |
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Behind the Scenes on
SPORE™ Origins
Meet the developer behind one of this year's hottest games. This month, we talk with Scott Humphries, one of the minds behind SPORE: Origins.
This November, we sat down
with Scott Humphries, Developer
of
SPORE.? He had a lot to say
about taking SPORE mobile. |
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Q: Tell us all about the mobile version of SPORE:
A: The mobile version of SPORE focuses on the cell phase of evolution. We're supporting hundreds of handsets at launch, from low-end devices, to high-end smart phones. Our goal was to create a really fun experience across ALL of these devices worldwide.
Q: What's a cool mobile-specific feature?
A: We've included a version of the creature creator in our game that also allows you to customize your creature in millions of different ways.
Q: What's the goal of the game?
A: The goal of the game is really simple: eat as much food as you can, while avoiding predators.
Q: What's the best part overall?
A: Once you finish the single player game, you'll be able to share the creatures you've created online to battle friends. You'll be able to challenge buddies on your handset or on the web, no matter where you are!
Q: Will there be the opportunity to present the creatures you created to other gamers?
A: Totally. That's where Arena mode comes in. Since one of the other main focuses of the PC game was user-generated content and our platform is ALWAYS connected, we wanted to make sure to tap into this strategy in some way. We thought it would be cool to take the creatures you made in Evolution mode and trade them with friends to watch them battle. So we created a networked version of the game where you can battle friends directly from your handset and a community site (spore.eamobile.com) where you could battle friends by transferring your creature manually using DNA codes. Each creature fights uniquely with their AI emerging from the parts you added to them in Evolution. There's a Flash interface on the website where you can watch your creatures fight it out and each player can store up to 16 different creatures. There's also a global leader board where you can track your creature's rankings and battles.
Q: SPORE Origins is also available on the iPhone/iPod touch. What additional features are available on those devices?
A: The iPhone/iPod Touch version of SPORE Origins features a bunch of additional bells and whistles. Those devices are really powerful so the overall presentation from graphics to audio is enhanced. You can also control your creature by tilting the device and edit it by touching the screen. There is also some additional content on the iPhone/iPod Touch version like more levels, creatures, parts, and obstacles for your creature to overcome. If you want to check it out, download the SPORE Origins LE demo from the iTunes App Store for free. I also wanted to mention the game is available for other ?click-wheel? iPods like the 3rd generation Nano and iPod video. The iPod version features enhanced graphics and audio over the mobile version and is great for playing with some great music like when you're on a long plane ride or waiting at the bus stop. It plays especially well with some ambient electronic music in the background. |
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Need for Speed™ Undercover
The cops are back like never before in this fast-paced game of pursuit and betrayal. Bust up the city in bounty challenges. Show your skills for a shot at top drivers. Earn respect and fill your garage with the world's fastest cars.
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MONOPOLY Here & Now The World Edition
Boom times are here again! When the dollar is down in the real world, hop in your shoe and head into the MONOPOLY universe - where you can exercise your spending power on world-renowned...
Learn more |
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SPORE™ Origins
Eat or be eaten! Build your beast and fight to the death. Export your creature and take on the world in Arena mode!
Learn more |
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Java is required to play. Please visit this page at java.com to install the latest version. |
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Chad
Every month, Chad, our wonderful customer relations guru, takes your questions |
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Can I Play EA Mobile games on my iPhone?
You can now purchase and download EA Mobile games for your iPhone through the iTunes Store.
Please make sure you have the most current iPhone firmware available. Try backing up your iPhone to iTunes, and then use the restore function to reset the phone. This should download the firmware updater from Apple, which should update your iPhone.
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When application updates are made available, you should receive an update notice on your iPhone. You should then be able to download the update through iTunes.
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You can also access the following link for any billing inquiries for games you've purchased for your iPhone/Pod, or to troubleshoot any issues with getting the games downloaded or running correctly:
http://www.apple.com/support/itunes/store/games/
* Please note that if you want to try removing the game from your iPhone and re-downloading it, iTunes (Apple) is the only party that can credit your account. We at EA have no access to your iTunes account, so we cannot make any adjustments to it.
For more Mobile Support, please click Find Out More. To submit a question to Chad, click Ask Chad. |
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Get a behind-the-scenes look at EA game
development for Apple®'s groundbreaking
new iPhone™ and iPod® touch platform at
our Apple Store Events.
Sat, Dec 6th | 3:00 pm
Apple Store, SoHo, New York City, NY
Sat, Dec 13th | 2:00 pm
Apple Store, Third Street Promenade, Santa Monica, CA
Sun Dec 14th | 2:00 pm
Apple Store, San Francisco, CA
Sat, Dec 20th | 2:00 pm
Apple Store, North Michigan Avenue, Chicago, Il
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